﻿WEBVTT

1
00:00:16.960 --> 00:00:20.129
We're here in the belly, in
the central kind of vault

2
00:00:20.129 --> 00:00:23.666
of La Sirena,
which is a cargo ship,

3
00:00:23.666 --> 00:00:27.470
non-Federation,
piloted by Captain Rios.

4
00:00:27.470 --> 00:00:29.439
The ship kind of
started that way,

5
00:00:29.439 --> 00:00:32.375
and then essentially it
evolved like you would

6
00:00:32.375 --> 00:00:33.977
with any kind of cargo ship,

7
00:00:33.977 --> 00:00:36.612
is that we started to
retrofit it with certain bits

8
00:00:36.612 --> 00:00:38.314
of Federation technology.

9
00:00:38.314 --> 00:00:41.184
The holo-state room
that Picard stays in.

10
00:00:41.184 --> 00:00:43.753
Rios's state room, all
the other state rooms,

11
00:00:43.753 --> 00:00:45.922
are all kind of
Federation technology,

12
00:00:45.922 --> 00:00:48.224
basically Federation
container state rooms

13
00:00:48.224 --> 00:00:52.295
that he's essentially
kluged back into La Sirena.

14
00:00:52.295 --> 00:00:55.932
So the idea was to create a
very large, versatile space

15
00:00:55.932 --> 00:00:58.234
that we could stage
quite easily

16
00:00:58.234 --> 00:01:00.870
with up to seven
characters, possibly more.

17
00:01:00.870 --> 00:01:03.406
So down below is
our common area,

18
00:01:03.406 --> 00:01:06.876
which acts as our
canteen area,

19
00:01:06.876 --> 00:01:11.514
meeting room for our main
characters, food replicator,

20
00:01:11.514 --> 00:01:14.250
including a dedicated
drink replicator.

21
00:01:14.250 --> 00:01:15.651
One of the features
of La Sirena

22
00:01:15.651 --> 00:01:18.187
are these large vista
windows that go from

23
00:01:18.187 --> 00:01:20.156
the top of the second floor
down, all the way

24
00:01:20.156 --> 00:01:21.758
to the bottom of
the first floor.

25
00:01:21.758 --> 00:01:25.094
It also becomes the exit
point for our heroes

26
00:01:25.094 --> 00:01:28.264
when they crash-land
on Coppelius.

27
00:01:28.264 --> 00:01:29.966
We're here at the
other vista window,

28
00:01:29.966 --> 00:01:33.469
and you can see that we
have our blast shutters on.

29
00:01:33.469 --> 00:01:36.939
So the idea was, is when
the ship is in warp,

30
00:01:36.939 --> 00:01:40.176
there's really no reason
to expose this ship

31
00:01:40.176 --> 00:01:41.677
that's relatively so small

32
00:01:41.677 --> 00:01:43.713
to any kind of
potential damage.

33
00:01:43.713 --> 00:01:47.050
So the blast shields go
down, whenever we're in warp.

34
00:01:47.050 --> 00:01:50.720
La Sirena's flight deck
consists of three main seats,

35
00:01:50.720 --> 00:01:53.456
like very traditional kind of
Federation-issued vehicles.

36
00:01:53.456 --> 00:01:57.727
There's the captain, nav-comm,
weapons slash pilot.

37
00:01:57.727 --> 00:02:00.596
It's a riff on
TNG technology,

38
00:02:00.596 --> 00:02:03.232
so down to the point
of the LCARS

39
00:02:03.232 --> 00:02:06.202
have a certain amount
of updating to them,

40
00:02:06.202 --> 00:02:08.471
but because this is not
a Federation vehicle,

41
00:02:08.471 --> 00:02:11.741
we were not anchored to
following the past canon.

42
00:02:11.741 --> 00:02:14.143
So we were able to kind
of bump the technology

43
00:02:14.143 --> 00:02:18.047
up a bit, and then yet still keep
it a little tactile and analog.

44
00:02:18.047 --> 00:02:21.984
Back here on the aft
part of La Sirena,

45
00:02:21.984 --> 00:02:23.753
we have a stripped-down
weapons rack.

46
00:02:23.753 --> 00:02:25.688
This is essentially
the area that Rios

47
00:02:25.688 --> 00:02:29.525
has accumulated, collected
a variety of weapons

48
00:02:29.525 --> 00:02:33.996
that probably date back
as many as 150 years.

49
00:02:33.996 --> 00:02:36.699
Warp core,
you know, the idea

50
00:02:36.699 --> 00:02:40.470
was to try to bring in some
type of lighting effect

51
00:02:40.470 --> 00:02:44.073
that would reflect the
state of the ship's speed.

52
00:02:44.073 --> 00:02:47.910
So working with Phil Lanyon
very closely

53
00:02:47.910 --> 00:02:50.446
to come up with a
lighting instrument

54
00:02:50.446 --> 00:02:52.081
that provided everything
that he needed

55
00:02:52.081 --> 00:02:54.050
to color, temperature,
et cetera.

56
00:02:54.050 --> 00:02:56.953
And then we integrated
it into the set.

57
00:03:00.156 --> 00:03:04.727
So we're in the lab,
med bay, science lab

58
00:03:04.727 --> 00:03:07.363
slash part of a common
room, meeting area.

59
00:03:07.363 --> 00:03:09.732
I think early on this
was always conceived

60
00:03:09.732 --> 00:03:14.370
as a set that would
allow a lot of depth.

61
00:03:14.370 --> 00:03:16.239
A point of reference for me

62
00:03:16.239 --> 00:03:18.341
and one of the great
spaceship designs

63
00:03:18.341 --> 00:03:21.811
is, of course, the Nostromo
from the first Alien.

64
00:03:21.811 --> 00:03:24.147
There was a lot of
homage to it

65
00:03:24.147 --> 00:03:27.583
as far as even some choices
as far as keeping the ship dark,

66
00:03:27.583 --> 00:03:30.353
but still having the med
and the science lab area

67
00:03:30.353 --> 00:03:31.721
much brighter.

68
00:03:31.721 --> 00:03:35.424
Once La Sirena
crashes on Coppelius,

69
00:03:35.424 --> 00:03:37.760
we needed to get
our cast in and out,

70
00:03:37.760 --> 00:03:40.830
so our characters
ended up going back out

71
00:03:40.830 --> 00:03:44.634
through the lower part of
one of our vista windows.

72
00:03:44.634 --> 00:03:48.471
This is probably one of my
favorite sets generally,

73
00:03:48.471 --> 00:03:50.273
obviously, is the spaceship,

74
00:03:50.273 --> 00:03:54.710
but this foam scenery
might be my favorite

75
00:03:54.710 --> 00:03:56.145
because it really feels like

76
00:03:56.145 --> 00:03:58.481
you're shooting a
Star Trek episode.

77
00:03:58.481 --> 00:04:01.384
You're on an alien planet,
and you try to do something

78
00:04:01.384 --> 00:04:03.352
kind of funky
and alien-like,

79
00:04:03.352 --> 00:04:05.821
so it's one of those
fun moments

80
00:04:05.821 --> 00:04:08.357
where we walked in the
first morning, it was lit,

81
00:04:08.357 --> 00:04:10.259
and we were kind of
done with it.

82
00:04:10.259 --> 00:04:12.495
I think everyone felt that,

83
00:04:12.495 --> 00:04:17.495
yeah, we were shooting a good
old Star Trek episode.

