WEBVTT

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I'm Todd Masters.

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I'm a monster maker

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and make

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a

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film effects and

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character effects and all sorts of things for entertainment.

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We had done some earlier television stuff with Michael

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Westmore head contractors to do some stuff for Voyager

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and Deep Space Nine

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and

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they really like their work and you know, we're

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since we've done a lot of television in the

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past.

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We've kind of used to the

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the pace

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and just just kind of the the whole concept

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of doing a television show, especially one with a

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lot of special effects.

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And so I think we kind of

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worked into their system pretty

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All

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then

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after we had finished one of the television episodes

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Deborah Robertson

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had contacted us to start working with her in

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the costume world.

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She had started designing

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these Borges

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and I was

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somewhat familiar with the boards, but I hadn't really

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absorb myself into what their whole

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thing was

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so we had met up

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and she had done some illustrations.

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She'd asked us to kind of take those interpret

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those and we started producing.

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Loosing his maquettes.

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We presented those two Star Trek and they

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really like them.

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And so we that kind of

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turned into us doing the queen and doing all

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sorts of board effects on First Contact interest its

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kind of started as a smaller project

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and through the course of it.

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They decided that they needed more and more Borg

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effects.

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And so we really kind of jumped into it

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the script there was this

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this great sequence where

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the queen

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is introduced

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to

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data.

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And she comes out of the rafters just a

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head and shoulders and Spine and comes together

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and fuses as she's giving this great speech

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and

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it

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was kind of a question on how we're going

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to do that there was some discussion

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of us doing an entire CG Queen

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making the hole shot a big CG thing

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and bit of it was a money concern and

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a bit of it was really kind of just

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us thinking outside of the box

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and my concern

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even though we had mr.

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Light magic on the show, even the best effects

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go.

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The world we

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were a little concerned about performance

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and

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just kind of tying these two great actors together.

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I mean

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we didn't want to shoot Alice krige on one

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set, you know

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days later and

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you know Brent on another set we I mean,

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this is the introduction of this great character.

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We really kind of wanted to

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keep it intimate and really kind of,

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you know,

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do what you're supposed to do in the film

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business, you know, make it about the performance in

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the story and let the effect kind of work

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with that.

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And so we presented a

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approach

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Just

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very much.

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Old-school monster-making.

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It's

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a little bit like the old slant board where

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we would

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put Alice into a

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kind of a

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slant board on a crane or whole body or

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Head Shoulders their legs and arms the entire Alice

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krige

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and we made a prosthetic that came off her

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neck at an angle

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and then created these shoulders below that we put

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an animatronic spine

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and then we blew it out the rest of

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her body.

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It's really we shot a you know, it's a

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big loan crane shot following a

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Us down if you know as you fuses into

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her body,

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we show under the motion control

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where it's really Alice

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and is this gigantic crane rig with her

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next rained out like this and you know, this

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big foam prosthetic and an animatronic she's all dressed

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in blue

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and we removed all that leaving just the shoulders

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and the spine and for sure

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wonderful head

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and then added background over with a second second

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pass

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and it was composite together with a simple little

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more fat the end.

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We shot the suit

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and her kind of in the suit wiggling.

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Just more fell to pieces together and it's

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it's a bit of a complicated shot just because

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it's so big and it's you know, it's quite

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a seamless piece, but it's

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it's kind of devised with

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old school tricks

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we used to do a lot of these things.

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He's like magic tricks where you put an actor

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into a set piece and you build off

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from up here.

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It's kind of the same thing.

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We just did it with kind of modern toys

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and

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everybody that sees this

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still to this day.

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They just like

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if you do that,

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are you ready?

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Who are you?

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I am the pork

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that is contradiction.

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The Borg have a collective Consciousness.

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There are no individuals.

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I am the beginning

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the end

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the one who is many

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I am the Borg.

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critics